2D Vector tutorial for game and graphics programmers!

Hi folks!

Tonight I uploaded a series of videos that teaches the basics of 2D Vectors in such a way that even a new programmer can understand! Please check it out and pass it around!

Very soon I will be uploading a followup video that shows how to use that Vector knowledge to implement a collision bounce vector (that does NOT need to be axis-aligned, it works at ANY angle) in GameMaker 2. Although the tutorial is in GameMaker, the code and theory can easily be adapted to ANY game engine such as GoDot, Unity, Cocos X, etc.

Anyway, check out the playlist for the Vector Basics:

https://www.youtube.com/watch?v=GCYIuO7l-m0&list=PLsiDryYYqaZas_6ULxOsPRfDzNb2gy04I